Hello There!

Here you will find a collection of projects of my own, or projects I have been involved in. I studied 'Games Computing' at the University of Lincoln, achieving a 'First Class Honours' degree in 2020. My current position is 'Gameplay Programmer' at Dambuster Studios, working on Dead Island 2.

I joined Dambuster Studios shortly after University and have contributed to Dead Island 2 since. To learn more about what was involved, please see below. Outside of work, I remain keen on developing my skills in areas where I wouldn't in my day job. This generally includes the following: tool and pipeline development for the modding community of specific games, experimenting in UE5 to develop gameplay features, and more.